The Game Art Concentration provides fundamental introduction to computer art and animation concepts to students with little or no previous experience.
Students learn computer generated character modeling, environment modeling,
level design and motion capture animation for Game content.
Students will emerge with an understanding of the Game industry's workflow techniques, the 3D gaming community and game types, concepts and strategy for designing and modeling 3D characters, concepts and strategy for designing and modeling 3D environments, the process of directing, capturing and editing motion capture performances and acquiring an advanced ability to use specific 3D software packages to produce 3D game art and animation for a cross-major production.
IAM Game Game Art Courses
IAM Game Art 4 Year Plan and Requirements
Character Concept Art from Grunt Work Game Project 2010
Enviromental Concept Art from Grunt Work Game Project 2010