IAM Course Information

3D Digital Sculpting 36-3350

Digital Sculpting is an essential component of 3D production. Once viewed as a supplement to larger 3d production methods, digital sculpting, surfacing and painting skills are essential for the 3d artist. 3D digital sculpting is different in toolset and workflow because it is no longer subject to traditional polygonal modeling limitations such as topology and edge flow. Instead, the base polygon model can be created after sculpting, surfacing and texturing are complete giving the artist more freedom. As such, artists are free to create without worrying about technical limitations. Technical benchmarks can be achieved after the sculpt is finished and painted. Since this is the case, we have a workflow that is creatively intuitive without sacrificing technical efficiency.

Prereqs:

Coordinator : Matt Board mboard@colum.edu
Students will be able to...

























    Back to All Courses