| Department Coordinators |
| Andrew Hicks | IAM coordinator :
36-3110 Advanced Interfaces
,
36-3405 Authoring Interactive Media II*
,
36-2601 Authoring Interactive Media*
,
36-3630 Computer Controlled Installation Environments*
,
36-3310 Generative and Algorithmic Art
,
36-3600 IAM Team
,
36-2606 Interactive Advertising Campaign
,
36-3445 Introduction to Machinima
,
36-3620 Introduction to Robotics
,
36-1000 Media Theory and Design I
,
36-2000 Media Theory and Design II*
,
36-3100 Navigational Interfaces *
,
36-1950 Virtual Worlds Concepts
,
36-2410 Web Animation I: Flash Web Design*
,
36-2411 Web Animation II:Scripting
,
36-1114 Web Design
|
| Tom Dowd | Game Developer Coordinator:
39-3520 DVD Design and Production II*
,
39-3512 DVD Game Design and Production*
,
36-2510 Engine Based Design I
,
36-3510 Engine-Based Design II*
,
36-3540 Game Criticism: Topics
,
36-1100 Game Culture
,
36-2520 Game Design I
,
36-2530 Game Design II
,
36-3550 Game Document Development I*
,
36-3551 Game Document Development II
,
36-2605 History of Computer Culture
,
36-3060 Indie Game Sprint
,
36-3994 Indie Team Game Project
,
36-3995 Indie Team Game Studio
,
36-1500 Introduction to Game Development
,
36-3997 Large Team Game Project
,
36-3998 Large Team Game Studio
,
36-2500 Simulation Design 1
,
36-2501 Simulation Design II*
,
36-3001 Transmedia Analysis: Games, Film and Television
|
| Matt Board | Game Art Coordinator and Game Sound Coordinator:
26-3086 Character Design and Modeling 1
,
26-3087 Character Design and Modeling 2
,
26-3045C Comp Anim: 3D Studio Max No Longer Required
,
26-3045A Computer Animation: Maya
,
26-3082 Environmental Design and Modeling 1
,
26-3083 Environmental Design and Modeling 2
,
26-2015 Introduction to Computer Animation*
,
26-3080 Motion Capture I
|
| Janell Baxter | Programming Coordinator:
36-2610J Advanced CSS Design
,
36-3421 Advanced Javascript for Games*
,
56-2686 Biomechanics: The Biology and Physics of Sports
,
36-2550 C++ Programming I
,
36-2551 C++ Programming II
,
56-2721 Calculus 2
,
36-1010 Computational Media Development
,
36-1200 Computer Architecture*
,
36-3444 Emergent Web Technologies
,
36-3210 Game Engine AI
,
36-2210 Game Engine Programming
,
36-3710 IAM Programming Topics: Mobile Programming
,
36-2130 Interactive Conversation Interface*
,
36-3420 Introduction to Javascript*
,
36-1501 Introduction to Programming*
,
56-3740 Linear Algebra
,
36-3690 McCarthy Technologies Bootcamp
,
39-3100 Navigational Interfaces *
,
56-3730 Numerical and Mathematical Modeling
,
36-2600 Object Oriented Programming
,
36-3520 Programming Data Design
,
36-3500 Programming for Games*
,
36-3430 Programming Web Databases
,
36-3270 Xna Game Programming
|
| Niki Nolin | IAM BFA:
36-2320 Computer Illustration*
,
36-2301 Digital Collage*
,
36-1300 Digital Image Design
,
36-2300 Digital Image Experiments
,
36-3610 Digital Media Culture*
,
36-3300 Experimental Imaging*
,
36-3999 IAM Practicum*
,
36-3303 IAM Workshop
,
36-1115 Imaging Techniques
,
36-3799 Internship: Interactive Arts and Media**
,
36-2310 Media Publishing*
,
36-4801 Public Art
,
36-2609 Sound and Motion*
,
36-2800 Story Development for Interactive Media
,
36-1900J Successful Freelancing
,
36-2440 Time Based Composing I*
,
36-3440 Time Based Composing II* - No Longer Offered
|