IAM Core

15 Hours

All IAM Majors must take all the IAM Core Classes
Digital Image Design (formerly known as Digital Image Development)
3 credits
Prerequisite: co-rec 52-1151
Media Theory and Design I
3 credits
Prerequisite: co-rec 52-1151
Authoring Interactive Media (formerly known as Production: Word and Image)
3 credits
Prerequisite: 35-1000, 36-1300
Media Theory and Design II
3 credits
Prerequisite: 36-1000, 35-1300
 
Introduction to Programming: Theory and Concepts
3 credits
Prerequisite: None
Game Design Core

14 hours

All Game Majors must take the Game Design Core
Game Idea Development
3 credits
52-11*1, English Comp I
Game Culture
3 credits
Prerequisite: None
Game Production I
4 credits
Prerequisite: Permission ? 39-3110
Game Production II
4 credits
Prerequisite: 36-3998
Game Concentrations
Select a
concentration-->
Game Development Concentration

31 or 32 hours
 
Game Idea Development
3 credits
Prerequisite: 52-1151
Simulation Design 1
3 credits
Prerequisite: 52-1151
Simulation Design 2
3 credits
Prerequisite: 36-2500
Engine Based Design I
4 credits
Prerequisite: 36-1500, 36-2500, 35-2500
Engine Based Design II
4 credits
Prerequisite: 36-2510,36-2530
Turn-Based Games
4 credits
Prerequisite: 36-1500,36-2500
Real-Time Games
4 credits
Prerequisite: 36-2520
 
Game Script Development
3 credits
Prerequisite: 40-3732,36-2530
Game Script Development II
3 credits
Or
Animation I
4 credits
Or
C++ Programming I
3 credits
Or
Game Criticism: Topics
3 credits
Interactive Arts and Media Course Diagrams
Fall 2006 updated 4/13/2006 : Some courses and prerequisites may not appear in course catalog please check back soon. All information on this page is subject to change.
Columbia College Chicago