An arcade style first person rail shooter, developed as a Senior capstone project at Columbia College Chicago.
Use your trusty gun to take out robotic enemies in this exciting arcade style FPS inspired by classic light gun games like House of the Dead and Time Crisis.
Take out hordes of robots that have been infected with a malicious computer virus. You’ll have to make your way through a factory overrun by enemies and in desperate need of help. Experience satisfying gun play and exciting combat as you fight different kinds of corrupted robots. And now the game is compatible with the Sinden Lightgun!
Two versions of the game are now available which are optimized for either mouse and keyboard control or for lightgun control, for a more authentic arcade experience. You can find both HERE!
Metal Havoc won Best Use of Technology at the 2023 GamebIITes competition hosted by the Illinois Institute of Technology chapter of the International Game Developers Association.
[CONTROLS]
MOUSE – Aim
LEFT CLICK – Fire
RIGHT CLICK – Fire Stun Shot
Credits
Lead Designer – Ricky Bakersmith
Lead Programmer – Luke Uritescu
Art Director – Alex Sperry
Character Models – Alex Sperry
Sound Design – Casey Huffer
Level Design – Christopher Womack, Noah Rivera, Ricky Bakersmith
Music – Marshall Villarreal
Assets Used
Character animations from Mixamo.com
Environment assets from Sickhead Games