Archive (All Posts)

When you think of sports, you probably think of fields and courts, bleachers and scoreboards, and two teams going head-to-head in real-time, physical competition.  But at Columbia, there’s another way to play. A virtual way.  We sat down with Sophomore Audio Arts major Thomas Gorman, the ESports Representative of the… Continue Reading Thomas Gorman Coaches Us on All Things ESportsRead More →

Zoey Reyes, a Masters of Interaction Design student, just announced the publication of her first academic paper. My first academic paper has been officially published! I’ve shared it here below. Thanks to my supportive friends and family, especially my co-author Joshua A. Fisher. I’m thrilled with the final product, but… Continue Reading IAM Grad Student Zoey Reyes Publishes First Academic PaperRead More →

For John Losacco, who returns to the Interactive Arts and Media Department this year as a newly-minted full-time faculty member, the path to the future of game animation lies in the basics.   Take his Drawing for Animation course, for example, which provides students the opportunity “to dig into the… Continue Reading Bridging the Traditional and the Innovative: A Conversation with John LosaccoRead More →

We are throwing our first ever IAM Faculty and Staff Showcase on April 12th in the lobby of 916. The event is open to everyone and there will be IAM demos, talks, and more. We have a wide range of work being presented from animation reels and podcasts to VR demos and original… Continue Reading IAM Faculty and Staff Showcase on April 12thRead More →

Phase Shift screen

In the Interactive Arts and Media Department, our students work with new and emerging technologies to create the immersive experiences of the future. We’re at the forefront of creative tech—from video games and animation to virtual reality (VR) and app development. Our multimedia storytellers of user experience designers, animators, game… Continue Reading Presenting the IAM 2021 Manifest Showcase!Read More →