students

Interaction Design students

As Columbia College adjusts to distance learning, Interactive Arts and Media faculty continue to lead the charge in providing students with innovative approaches to classwork and remote resources. This post comes from Joshua A. Fisher, Assistant Professor of Immersive Media: If this were any other year, our students would be… Continue Reading Coming Together as Artists in Challenging TimesRead More →

Photo of Zoey Reyes

As Columbia College Chicago continues to adjust to distance learning, IAM’s group of talented student workers have been shifting their regular Open Lab duties to the remote realm. We spoke with Zoey Reyes about how tutoring has changed during these challenging times and what resources students can make use of… Continue Reading How Tutoring Has Changed: A Q&A with Zoey ReyesRead More →

Work on a Cintiq

The school’s substantial investments in recent years paved the way, and even included remotely accessible high-performance virtual media workstations, including powerful graphics accelerators, allowing students to do complex media production like video editing, software development, and animation – without having those high-powered machines and all that expensive software installed at home.Read More → Continue Reading Making Distance Learning Count for Creatives

Animated character - a blue dragon-like creature

Animation Screening: December 12, 2019 The 34th Biannual Animation Screening (Interactive Arts and Media at Columbia College Chicago) showcases animated shorts  – from conceptualization through final films. Animation Solo Projects and Animation Production Studio films at various stages of production will also be screened. Thursday, 12/12, , Film Row Center… Continue Reading 34th Biannual Animation ScreeningRead More →

Student Parker Hamilton playing the game M.M.O. VR (senior capstone project 2019)

M.M.O. VR IAM Senior Capstone Game 2018-2019 (Course: Indie Team) Players must rise through the ranks in this gritty sci-fi combat game to earn their place as a top arena combatant. The game’s setting and mechanics convey a world of hardship and futuristic turmoil, and the varying types of enemies require… Continue Reading M.M.O. VR: Indie Team Capstone 2019Read More →

IAM (Interactive Arts and Media) graphic treatment

Congratulations to Animation majors Del Sego and Sung Min Byun for winning 1st and 3rd place, respectively, in the 2019 Paula F. Pfeffer & Cheryl Johnson-Odim Political Cartoon Contest! Animation majors have participated in the contest for over 10 years, but this is the first time two animation students have placed… Continue Reading Award-Winning Students: Political Cartoon ContestRead More →

2018 Manifest Game Jam Winner - student game "Together Alone" screenshot

Each year the IAM department hosts a game jam that culminates on Manifest. Students form small teams (max 5 people) to build a game collaboratively. This year students will have an expanded timeline so that they can participate in Industry Night without losing time to work on their Game Jam… Continue Reading 2019 IAM Manifest Game Jam ChallengeRead More →