student work (Page 3)

Student work from the 32nd Animation Screening

ONE WEEK UNTIL SHOW TIME! Columbia College’s Interactive Arts and Media Department is presenting: THE 32ND ANIMATION PROGRAM SCREENING Thursday December 13th, 2018  1104 S. Wabash 8th Floor  The screening showcases Animated shorts from conceptualization through presentation of the final films. Eight (count ‘em!) films will be screened: BFA Solo and… Continue Reading Join us for the 32nd Animation Screening!Read More →

KISSY GHOST IAM Indie Team Capstone Kissy Ghost is a game about a bunch of humans trying to exorcise a ghost residing within their house by taking it on a really sweet date! Developed by IAM Students under the team DogDadGames, Kiss Ghost is a 2D pixel arena game for… Continue Reading Kissy Ghost: IAM Indie Team Capstone 2016Read More →

Logo for the student-developed game Metacosmic Earth Race

The Metacosmic Earth-Race is a first-person racing platformer for 2-4 players, developed by students during their senior capstone project. Taking place in Generic, New Mexico after the crash of the spaceship Metacosmic, the game is centered around discovering the mystery behind the ship crash by discovering wondrous artifacts that allow… Continue Reading The Metacosmic Earth Race: IAM Large Team Capstone 2015Read More →

IAM Game Capstone senior students game project WATR concept art

Water Aloft the Ridge (WAtR) is an evocative adventure game from the Interactive Arts and Media capstone class at Columbia College Chicago. Three damaged souls climb the mysterious Ridge seeking solace, comfort and forgiveness from one they have lost forever. A disturbingly elegant 3D puzzle/adventure game, the player ascends the… Continue Reading Water Aloft the RidgeRead More →

logo for the student game "Aiku"

  CAN YOU SAVE THE CREW? “There has been a fuel-related emergency aboard the R.V. Minerva. The crew is in cryosleep, bound for a distant asteroid. As the ship’s ‘caretaker bot’, you are responsible for the allocation of the now-precious energy reserves. Solve puzzles by powering different objects around the… Continue Reading AikuRead More →

photograph of IAM's welcome table at Open House

Our amazing students took the lead, showing off their talent and explaining their creative process at our Fall Open House. Talented students demonstrated their leadership skills; as teams of creative developers they build interactive experiences, and inspire others to do the same. Interactive work (games, web sites, and other applications) were… Continue Reading Fall Open House 2018Read More →